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Use steam controller wired without dragining battieres
Use steam controller wired without dragining battieres





use steam controller wired without dragining battieres use steam controller wired without dragining battieres
  1. #USE STEAM CONTROLLER WIRED WITHOUT DRAGINING BATTIERES FULL#
  2. #USE STEAM CONTROLLER WIRED WITHOUT DRAGINING BATTIERES PC#

I’ve put much more time into streaming in the past month, so maybe I just got lucky before. In fact, when I dabbled with streaming last year, I don’t remember it ever crashing. I’ve never experienced so many Steam crashes in all the years I’ve used it. Other times, I’d get into a game, and trying to pull up the Big Picture mode overlay to quit would be sluggish or unresponsive. Dungeon Defenders II opened a web browser when I launched it, which I walked upstairs to close instead of fiddling with the Steam Controller’s mouse support to get the game running again.ĭuring my testing of other games (including Killing Floor 2, Nuclear Throne, Armello, Warhammer: The End Times - Vermintide, Fez, FTL, and more) I experienced multiple crashes and situations where a game didn’t seem to properly launch for streaming, either giving me a black screen or returning to Big Picture Mode. Lara Croft and the Temple of Osiris defaulted to recognizing the keyboard attached to my PC, making it impossible to play with two players using controllers.

#USE STEAM CONTROLLER WIRED WITHOUT DRAGINING BATTIERES FULL#

Duck Game wouldn’t recognize controller inputs and was impossible to quit using the Steam overlay to exit the game left it running in the background with menu music at full blast. I encountered these issues again and again streaming to the Steam Link in a variety of games.

#USE STEAM CONTROLLER WIRED WITHOUT DRAGINING BATTIERES PC#

An afternoon of testing games on the Steam Link usually means trudging upstairs to my PC half a dozen times to close a pop-up that pulled me out of the game I was trying to stream, restarting Steam after it mysteriously crashed, or closing a game that suddenly refuses to take controller inputs. Most frustrating, those crashes and streaming issues often require problem-solving on the host PC. But those times are rare, and actually playing a game means wading through crashes, controller frustrations, and streaming compatibility issues. Those are the positives: when streaming works, it works well. Steam warns that this setting increases latency, but I didn’t feel any more latency while playing, nor did I notice a significant increase in the real-time monitoring tool built into In-Home Streaming. Turning the bitrate from ‘automatic’ to ‘unlimited’ fixed this problem, ramping bandwidth usage up well past 30 megabits per second in exchange for a much clearer image. When I tested with tower defense game Tower Wars, the number of projectiles and fast-moving units on the screen turned my entire image into a blocky, ugly mess of video encoding artifacts–there was just too much data for the bitrate to handle. In busier games, the image quality suffers badly. The default ‘automatic’ bitrate will retain a mostly clear picture in slower-paced games with simpler levels of graphical detail. Latency over a wired connection is basically nonexistent, usually hovering around 0.1 milliseconds.







Use steam controller wired without dragining battieres